![]() ![]() BTW, do not install TTW or PB with a mod manager just put the main files into the data file and leave the Fallout.ini files alone.įri 3:21 amNever happening.Both the TTW team and Project New California team has said it's impossible to get both to work together nicely without breaking something Personally I think 2.9 should be the adult build anyway. As most of my stuff is based on the 2.9 version of TTW I am not so sure where to go from here. ![]() #Vault 101 patch modsI guess what I am saying is that I have a few cool mods but not so sure about where to post them. I also have also been working on the 11K2 Club for TTW and have worked out the FOSE scripting and replaced it with NVSE. Hopefully I will find a way to GI through Tranquility Lane. The problems with GreenIsle crashing or freezing stemmed from the vertibird door, BTW. I am also currently working on the Green Isle Mod filling in the buildings and adding NPCs and creatures. I plan to have this base esp finished sometime soon, but mostly I spend my time working on a very adult version of it that is a lot further along. but it was too complex to sort out for my puny intellect and in the end I just tossed the scripts and quests and started over. I spent months trying to keep it original. sorry PBrazil team I did my best to keep everything original. Vault 18 has its characters but no scripting for NPC's. The base esp right now has an empty Vault 101 rescripted as the Luck圓8 Executive Vault. I guess if it comes down to it anyone interested in this topic anymore can send me an email at and I will send you a base version that starts in the luck圓8. If someone can tell me where to post a zipped file I will post the most current vanilla version there. I tried to be fair and include compatibility between all the mod groups and the best stuff. I originally set out to make a bridge mod compatible with a lot of other mods and in the end just rewrote several hundred mods by other authors into a couple of masters. I am working from the old 2.9 TTW and PB 1.3.1 and personally do not plan to start modding on the TTW 3.2 or the New California games. I do have a couple of bridge mods that are a lot further along but I need to get some feedback from TTW, PBrazil teams and hundreds of other modders before putting them out there. and I do not mind anyone altering or using my work as it is more of a hobby than anything. esp with any modders that care and just want to wander through the three wastelands in one game. But the Maps and time lines are bug free now and no alternative start mod is needed any more. I am in the process of re-scripting Vault 101 and PBrazil now. I ripped all the PB 1.3.1 version start scripts and quests out. ![]() esp as it is no longer possible to attach a zipped file in the forums. ![]()
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